Assassin's Creed (Xbox 360)

£7.09
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Assassin's Creed (Xbox 360)

Assassin's Creed (Xbox 360)

RRP: £14.18
Price: £7.09
£7.09 FREE Shipping

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One of the first concept sketches, drawn by animator Khai Nguyen, suggested the concept of a bird of prey, which resonated with the team. According to GamePro, it is one of the "finest gaming experiences ever created" if one is willing to be patient due to the lack of fast-paced action. The games feature both main and side missions, and some titles also include competitive and cooperative multiplayer game modes.

Guillemot added that "by moving away from the annual iterations of the franchise, it will give the Assassin's Creed teams more time to take advantage of new engines and technology. In 1191, Altaïr and two fellow Assassins—brothers Malik ( Haaz Sleiman) and Kadar Al-Sayf— are sent to Solomon's Temple to retrieve an artifact known as the Apple of Eden from the Brotherhood's sworn enemies, the Knights Templar.Assassin's Creed Odyssey was released in October 2018 for the PlayStation 4, Xbox One, Windows, and Nintendo Switch, [48] [49] and in November 2019 for the Stadia. In contrast to Prince of Persia, where the general path that the player takes through a level is predefined, the open-world approach of this game required them to create cities that felt realistic and accurate to historical information but which the player had full freedom to climb and explore. Layla exhumes the remains of Eivor Varinsdottir, a 9th-century Viking raider, and from her memories, she learns of an Isu temple in Norway. Sales for Assassin's Creed were said by the publisher to have "greatly outstripped" their expectations. The Villa Auditore in Monteriggioni, which acts as the Assassins' headquarters for most of the game, provides several functions that can be expanded on by paying for upgrades of surrounding buildings, or by purchasing artwork, weapons, and armor for the villa; in turn, the villa will generate wealth for the player at a rate influenced by the upgrades and acquisition of these items.

The first game in the series was released in November 2007 for the PlayStation 3 and Xbox 360, and in April 2008 for Microsoft Windows. The games use the concept of active versus passive moves, with active moves, such as running, climbing the sides of buildings, or jumping between rooftops, more likely to alert the attention of nearby guards. As the main team had settled into the American Revolution period for the game, they found the ship-to-ship combat system fitted with the story and redesigned the setting to incorporate it further. As more information came in about the capabilities of the next-generation consoles by September 2004, Désilets' team considered expanding the Prince of Persia acrobatic gameplay into an open world that would be feasible on the newer systems. On March 21, Ubisoft confirmed the game's existence, having been in development for more than three years, by releasing pre-alpha game footage.

It was decided to make the next game, Assassin's Creed Origins, closer to a role-playing video game than a stealth-action game, which would also bring a game with many more hours of play than previous titles. The player's health is described as the level of synchronization between Desmond and Altaïr's memories; should Altaïr suffer injury, it is represented as a deviation from the actual events of the memory rather than physical damage. Layla travels to the temple, using the Staff to protect herself from the radiation inside, and enters the Grey, a virtual world created by the Isu, where she meets both the Reader (implied to be Desmond's preserved consciousness) and Basim Ibn Ishaq, a Hidden One and Sage (the reincarnation of the Isu Loki) who was trapped in the Grey by Eivor. During his journey to avenge their deaths, Ezio makes allies such as Leonardo da Vinci and Caterina Sforza and combats enemies such as the Pazzi and Barbarigo families and Rodrigo Borgia.

In 2023, Ubisoft released Assassin's Creed Mirage, a smaller title which sought to pay tribute to the franchise's earlier installments by focusing on stealth and assassinations over its predecessors' role-playing elements. Later marketing materials closer to the game's release hinted more directly at the science fiction elements of the game. In March 2014, a new Assassin's Creed game code-named Comet was revealed to be in development for the PlayStation 3 and Xbox 360, set to release later that year alongside Unity. The modern-day narrative again follows Desmond, who escapes from Abstergo (revealed at the end of the previous game as a front for the modern-day Templars) with the aid of Assassin mole Lucy Stillman and is taken to her team's hideout. Assassin's Creed Freedom Cry was originally released as downloadable content (DLC) for most versions of Assassin's Creed IV: Black Flag in December 2013.After completing Altaïr's memories, Vidic reveals to Desmond that Abstergo is a front for the modern-day Templars, seeking to find the remaining Pieces of Eden. The 12th-century portion of the story follows Altaïr, an Assassin, who embarks on a quest to regain his honour after botching a mission to recover one such artifact from the Templars; he does so by finding and assassinating nine targets across the Holy Land. Assassin's Creed Rogue is the final game in the series to be developed for the seventh generation of consoles, being released for the PlayStation 3 and Xbox 360 in November 2014, [30] and for Windows in March 2015.

Similarly to Origins, the game places more emphasis on role-playing elements than previous entries in the series and introduces dialogue options and branching quests, which can result in different endings. Master Sibrand ( Arthur Holden), the paranoid leader of the Knights Teutonic, who plans to betray the Crusaders by blocking the ports of Acre.Aveline is recruited into the Assassin Brotherhood by a former slave and fights against slavery as well as the Templars, who plot to take over Louisiana after the end of the Seven Years' War. Kevin VanOrd of GameSpot gave it a 9 out of 10, stating that "the greatest joy comes from the smallest details, and for every nerve-racking battle, there's a quiet moment that cuts to the game's heart and soul. This changed how missions were presented — rather than being linearly directed through the Animus, the player character could meet various quest givers in the game's world to receive missions. During their investigation, the player accidentally trips a hidden memory file that infects the Animus servers. This also helped them to give the feeling to the player that they had as much freedom as possible within the game, a concept that had originated from the success of the Grand Theft Auto series.



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