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Games Workshop Warhammer 40,000 Codex: Dark Angels

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Stubborn Tenacity– When this WARLORD is destroyed, if it does not explode, you can use this Warlord Trait instead of using any other abilities that take effect because of this model being destroyed (e.g., Astartes Banner). If you do, this WARLORD is not removed from play until the start of the next turn or the end of the battle (whichever comes first). Until that happens, it is still considered to be in play, but any further wounds this WARLORD would lose are not lost. I love this warlord trait in theory, but not in practice. Being able to act even though you have died is cool. This also is interesting because if you were performing an action, you technically can still complete it even though you died… though you’ll seldom have your Warlord be the model doing an action. D Deathwing Knights might look underwhelming, but have you heard of Synergy?: Deathwing Knights single-handedly spawned an archetype centered around using them with all of the myriad buffs you can contribute to them from Gladius such as Oath of Moment for full rerolls, and Honour the Chapter for the spicy Lance and +1AP while in Assault Doctrine. Which just so happens to solve the mobility problem that is inherent to a M5 model by granting Advance and Charge. One of the few true melee units in the game that can keep pace with how difficult it can be to get to combat as well as how pillowfisted it can feel when you get there. Want to mow down Lychguard? Charge Custodes, have them fight first then chew them up like Pac-Man right after? Deathwing Knights are your unit. -1 Damage. 4 Wounds. Armour of Contempt. Truly they do it all. M41: Faze V Uprising — The Dark Angels battle a diabolical machine intelligence and insurgent uprising on the world of Faze V. [2d]

The Council of Masters however became anxious at the news, with some worried what their Primarch would think regarding the state of the Legion and and others remaining prideful. However The Lion granted new purpose and vision for the fractured Legion, his first act being to merge the many teachings of Caliban with the First Legion's Hexagrammaton. He combined both to create something new and more refined. Alongside his Xana allies the Lion then took a newly mustered host of 20,000 Legionaries - a third of the Legion - and embarked on a Crusade of his own. He sought out the scattered Companies of Dark Angels across the Great Crusade. Each Company encountered accepted their Primarch with dour allegiance and each had their Captain tested in battle by The Lion. The Lion demonstrated his worth by actions and skill rather than words and vague promises, allowing those that might doubt him to match their blades against his in honest combat. Within a few short years The Lion had gathered 100,000 Legionaires to his side and mustered them at the Legion's ancient stronghold at Gramarye. [63c] Alternatively, give him The Primarch’s Wrath for some extra damage and the ability to shoot all four shots with it all the time. And again, with Bolter Fusillade he’ll be hitting on 2s and re-rolling 1s. However what you’re really taking Azrael for is the Lion’s Helm, the helmet carried by his little goober attendant. This gives him an aura that gives a 4+ invulnerable save to all INFANTRY and BIKER units within 6″. That little Watcher in the Dark also allows him to make a single Deny the Witch attempt per battle, and he can re-roll the result if the caster was a CHAOS PSYKER. That said, he’s still a strong option for your warlord and the re-rolls are great to have. He’s not the auto-include he used to be, but it’s not uncommon to see Azrael leading Deathwing lists. Of course there are plenty of other units that work well with the Dark Angels’ rules and Chapter tactic, and while marines aren’t necessarily super competitive you can get some real value out of combining the marine faction’s best units with the Dark Angels’ good stuff. The plasma Redemptor and Inceptors are great examples here, solid units (especially the former), which can make use of WeaponBuchs of the Dark Ages to get some excellent damage output. The aforementioned Bladeguard Veterans are also wonderful in Dark Angels (though they’re Deathwing and we mentioned them already), and Hellblasters live their best lives in Dark Angels, using Weapons of the Dark Ages and the stationary bonus to drop out heavy damage 2+ to hit plasma shots, ideally using a captain aura to re-roll the misses and rezzing any dead models with a Ravenwing Apothecary.Fury of the Lion (AURA)– While a friendly DARK ANGELS unit is within 6″ of this WARLORD, if this WARLORD has made a charge move, was charged, or performed a Heroic Intervention this turn, add one to the Strength characteristic of models in that unit. Another great warlord trait that rewards defensive play as well as offensive play. Not one you will see often but it’s easy to trigger and use and is valuable for helping fight off other bully units that might challenge your supremacy at midtable. B+ If it’s a tank-busting squad you’re after, look no further than the Eradicators. Each wears reinforced Mark X Gravis armour and can be equipped with a deadly melta rifle or heavy melta rifle as standard. The kit also includes a single multi-melta as an optional upgrade.

Engulfing Fear (Maledictions) – WC 7 –Select one enemy unit within 24″ of this PSYKER. Until the start of your next psychic phase:

Master of Sanctity

Khagra’s Ravagers can permanently desecrate objectives, meaning your opponents will have to face you in combat if they seek to defeat you. This is a field in which Chaos champions are notoriously deadly – and you’ll have the added advantage of wielding Zarshia Bittersoul’s fell sorcery to boot. The second book in the Dawn of Fire series (following on from Guy Haley’s dramatic opener, Avenging Son ), is The Gate of Bones , written by Andy Clark. Stratagems, the Interromancy psychic discipline, Relics, and optional secondary objectives that define the ways that the Dark Angels wage war That unit cannot use the Objective Secured ability or any similar abilities that allow them to control an objective marker regardless of the number of enemy models within range of an objective marker. An Undead Dwarf is rare enough at the best of times, but one who specialises in the passing game is nothing short of a phenomenon. Skrull Halfheight can play for Sylvanian Spotlight and World’s Edge Superleague teams, so if you want to surprise your opponent with sublime passing plays, save some inducements to splash out on this diminutive Star Player.

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